Brain Test 3 Level 11
(Gundolf Puzzle) Gundolf wants to get rid of that pesky rat
Drag the yarn, the fishbone and the yellow potion to Gundolf’s magic stick.

Follow the screen sequence
Use the images as a compact replay of the solving path. The text below each frame explains what should change.

Video walkthrough
Same number in other versions
Brain Test versions can reuse the same level number with a different puzzle. If the screenshot or question does not match your game, switch to the same number in another version or use the nearby level links.
Strategy guide
- 1.Combine all three items (yarn, fishbone, potion) by dragging them onto the magic stick at once;
- 2.Look for interactive elements - the yarn distracts, fishbone lures, potion transforms;
- 3.Think about cat behavior - use items that appeal to or affect the rat indirectly.
Common mistakes
- 1.Trying to drag the rat directly to Gundolf or the stick instead of using items;
- 2.Dragging only one or two items to the stick, missing the required three-item combination;
- 3.Attempting to use items in the wrong order or sequence rather than simultaneously.
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